Lenovo Mirage Solo Review

Our Verdict
Our Analysis and Test Results
The Mirage Solo scored right behind the Oculus Go and just ahead of the Samsung Gear VR. We found the Go is just a tiny bit easier to use on a daily base, but the initial setup process is a bit less of a hassle with the Solo. The Gear VR is quite a bit less interactive, but is a bit more comfortable than either of the standalone VR headsets. However, the Solo costs three times the price of the Gear VR and double that of the Go, putting it at about the same cost as the Oculus Rift — a superior tethered headset, but it does require a high-end ($800-$1000) computer to run.
Interactiveness
Interacting with the Mirage Solo is about average. It has the same remote as the Google Daydream View. This remote is relatively ergonomic and has a touchpad with a button, as well as a “Back” and “Home” key. However, we did notice the absence of a trigger button.
This headset also has some rudimentary controls right on the device, namely the power button, as well as volume control keys.
The Mirage Solo does have 6-DOF motion tracking, meaning you can physically move around while wearing the headset, rather than being forced to remain stationary. However, you only have an area of around 10-15 sq. ft. to move about in before the headset will stop you and tell you to move back. We did find the motion tracking of your movement using Google WorldSense to be quite accurate, but we weren't that enamored with the remote, finding that we had to reset it to center quite frequently and was overall a bit finicky compared to some of the other products.
Visual Immersiveness
The Mirage creates an exceptionally immersive VR environment. This headset lets in almost no ambient light — even when worn with glasses. The Mirage also has an excellent 5.5" display that overall looks great, with a resolution of 1280x1440 per eye. It also has one of the widest fields of view, measuring in at around 110° — matching that of other top headsets.
We also didn't notice any lag or latency — expected, as this product is designed for use with VR, rather than relying on a smartphone and all of its associated background processes.
Comfort
The Mirage Solo again earned a high score for its top-notch comfort. It is quite comfortable to wear for long periods of time, with more than sufficient padding to prevent any pinch or pressure points, but we did notice that this headset is a little on the heavier side and you can definitely feel its heft in your neck after wearing it for a while. You can adjust the strap using the dial on the back and then move the headset around slightly to get the proper focal adjustment.
We did like that there is plenty of room for most styles of glasses, but we wished there was a little more ventilation — your face can definitely get quite sweaty while wearing the Mirage, especially if it's warm out!
User Friendliness
The Mirage again continued to deliver solid results; it is quite easy to connect headphones to the Mirage, with the standard 3.5 mm headphone jack conveniently located right on the side of the headset.
However, we were a bit disappointed that the Mirage lacks built-in speakers, forcing you to rely on earbuds, which can get a little annoying as you move around. This is the only thing you need to do to set up the Mirage and this can even be omitted if you don't care about using VR experiences with sound, making it one of the easiest headsets to get ready to use. Additionally, it is almost impossible to accidentally hit buttons on this headset when in use.
Ease of Setup
The Mirage finished out testing with an exceptional showing, earning one of the top ease of setup scores we have given out to date.
This product has almost no hardware set up, just plug in headphones and pop in a microSD card (up to 256 GB) if you want the extra storage. The unit we purchased arrived at about 90% charge, but you may have to charge it first. You don't need any other hardware outside the box and the software setup is a breeze, just requiring you to pair the remote and connect to WiFi. We did get a few error messages when pairing the remote, but it only took a few extra tries to connect it successfully.
Value
While the Mirage did score quite well overall, it isn't really a great bargain option, being much more expensive than other standalone or mobile headsets and not really performing that much better, or in the case of the Oculus Go, worse.
Conclusion
While we didn't find any major reasons to dislike the Mirage in terms of its performance, its price did cause us to pause. It costs twice that of the Oculus Go and isn't any better, putting it in the same price range as the higher-end tethered headsets, which we vastly prefer. However, these headsets require a decent amount of (expensive) additional hardware to run, which can make them much more expensive if you don't already have a gaming computer. We would recommend going with one of the tethered models if you already own the additional hardware, or sticking with a less expensive model if you don't, like the Oculus Go, Samsung Gear VR, or the Google Daydream View.